Sunday, 11 October 2015

Games Project : Design & Planning Week 3

Week 3 began with our team meeting where we all brought forward our ideas for a team name/company name. After much thought and discussion we decided on 'Insoluble Studios'. Once we had sorted out our team name we moved onto talking about the risk analysis and research for our game. The research that we looked into and studied mainly focussed on the theme of gangs in games and films/TV because this would give us a clear idea of how successful and how well a gang related game would be received.

Our research mainly took a financial based approach as more often than not the revenue of a game, TV series or movie will give a good idea of how well it was received by the media and consumers. 

. Gangster Squad - $60 Million Budget - $105.2 Million Revenue - Overall Positive Reviews
. Get Rich or Die Tryin' - $40 Million Budget - $46.4 Million Revenue - Mixed/Poor Reviews
. Straight Outta Compton - $28 Million Budget - $196.5 Million Revenue - Very Positive Reviews
. GTA: San Andreas - Sold 27.5 Million Copies *1- Very Positive Reviews 
. Legend - $25 Million Budget - $18.3 Million Revenue *2 - Overall Positive Reviews

Our conclusion after looking at these figures was that in general gang related games and films do tend to sell and will be received well by the consumer however another point of research for our games focussed on the fact that violence is a predominant theme we decided to look into how violence is received by the media and what publicity can follow.

. GTA: San Andreas - Violent themes and sexual assault were scrutinised by the media
. Hatred - Extremely negative criticism and a very controversial game over the mass killing that takes place

Although just two examples there the fact that the presence of violence in games will be frowned upon so we believed that we would still have violence as it is necessary but the risk of the negative media provokes the thought that bad publicity is still publicity as demonstrated by the game 'Hatred'. This game was surrounded by negativity however we do not believe that our game will be anywhere near as controversial as this but we still had to look at the fact that our game could be looked at as a game that is promoting violence and gang warfare. 

Overall this week we have made strong progress and have pressed forward with our design process and I feel that we will keep ahead of schedule.

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